Pirate Incursion

Pirate Incursion

''There's trouble on the horizon. A fleet of warships has been detected on the outskirts of our space and they appear to be on a course to intercept our tradeships.''


 * Those scurvy pirates won't know what hit them!


 * Pirate Loot- After defeating the "Pirate Incursion" this event appears.

''Our scan of the pirate wreckage has revealed a highly secure datapad in a blastproof box. The datapad contains two files: one is a set of coordinates in deep space, the other is a short communications log of some sort. The log reads as follows: Martok, we towed an asteroid out into deep space like you told us. No way anybody without these coordinates will find it, but we set up the subspace distortion field like you said. It seems like overkill but you're the boss. Any friendly ship will trigger the cloak to drop when you're in range.''


 * Curious! Perhaps we'll send a ship to check out this base.


 * A Cloaked Pirate Base- Once the player has recovered the "Pirate Loot" event and sent a fleet to the marked location this event will trigger.

''We're nearing the coordinates that were contained in the pirate data cache. We're looking for some sort of asteroid base and it should be cloaked. As far as we can tell, there's nothing here. The note did say that if an unescorted transport approached then the base would automatically decloak. Maybe we should try that.''


 * Well there's probably nothing here. Back to work, boys!


 * Order your troop transport to move ahead alone. If the base reveals itself, have your troops dock and take control.