Kerce



Kerce, Draylok Nightblade is a Draylok leader who can be hired by the player to lead fleets.

Hiring Kerce requires initial payment of 100 BC, and 4 BC per turn thereafter.

Unique Ship
This leader has a unique combat vessel, the Shrike, that they will use when deployed to the strategy map. The Shrike behaves like a normal leader transport except that it may also engage in space combat. The vessel uses Command Points like a normal ship of its class. The Shrike has Class II Shields, Fusion Engines, 2x Disruptor Turrets (forward and right facing), a spinal Disruptor, and an ECM module.

Assassin
Each turn, Kerce, Draylok Nightblade has a 5% chance to assassinate an enemy agent operating inside our empire. Each time Kerce, Draylok Nightblade assassinates an enemy agent her Assassin skill increases by 1%.

Lines
Flavour text on encounter:
 * If you can see me, it's already too late.

On being hired:
 * Of course you want to hire me. Now let me fade into the shadows and do what I do best ...

On being rejected:
 * Hahaha. Fool! Do you think this blade has any loyalties? Perhaps one of your opponents will realize the value in that.

On being fired:
 * There's only one thing more dangerous than a Draylok Nightblade, friend, and that's a Draylok Nightblade that knows all of your secrets.

If the player is too poor: